I will stop short of deconstructing the scientific method but I will further give examples from real live games. I gather in this instance games are more analagous. In chess the first move can be only one of 18 , while in go the first move can be one of 161 and it goes from there. The number of variables in go decreases by at least 1 per player/turn more or less depending upon the style of play. In chess (and I should add that I lose at chess *every* time, Kasparov v. deep blue) as far as I can tell the number of possibilities never gets much higher than 18 and is often significantly lower. As per my previous post-machines can consistently beat humans in chess, while this is not the case with go. By defining the rules in a game theory scenario to the point that there are a small number of variables less is revealed, not more.
mcapri