[lbo-talk] Metal Gear Baghdad

Dennis Redmond dredmond at efn.org
Wed Sep 28 10:20:54 PDT 2005


Kojima looks like he's hit that "sweet spot" in the life-cycle of a videogame designer - the tools, the context, the storyline and the geopolitical moment are all crystallizing into something new. There's an eye-popping trailer at the main website (requires a fast connection, alas). Don't be fooled by the gunplay -- Kojima's games are anti-war/anti-imperial parables, through and through:

http://www.konami.jp/gs/kojima_pro/japanese/mgs4_04.html

-- DRR



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