Then I decided a seemingly more "high brow" game advertised as "solving puzzles" (this particular one was 80 days around the world, which I selected for sentimental reasons.) The game has nice graphics, and that is about it. "Puzzle solving" involves swapping two randomly highlighted tiles on a board to align three in a row, which causes them to move. That is it. There does not seem to be any strategy involved, just swiping random tiles. That is even worse than Angry Birds, where I could at least control the trajectory of the shot.
The PC based RPG games involved a lot of skills, mostly dexterity, but skills nonetheless. The PC based strategy games (e.g. Civilization) involved substantial strategy skills - long term planning, balancing conflicting interests, etc. But this whole tablet craze seems a one giant stride toward pointa-clicka-no-thinka idiocracy - especially the scene in which hospital receptionist pushes buttons that show icons of different ailments. Any thoughts?
-- Wojtek
"An anarchist is a neoliberal without money."