Christopher E. Doss Moscow, Russian Federation
--- On Sun, 1/4/09, Philip Pilkington <pilkingtonphil at gmail.com> wrote:
> From: Philip Pilkington <pilkingtonphil at gmail.com>
> Subject: Re: [lbo-talk] Call of Duty's Battle of Stalingrad video game
> To: lbo-talk at lbo-talk.org
> Date: Sunday, January 4, 2009, 1:55 PM
> On Sun, Jan 4, 2009 at 5:24 PM, B.
> <docile_body at yahoo.com> wrote:
>
> > I know there are some hardcore video gamers on the
> list. Apparently the PS3
> > has a new Call of Duty out ("World at War")
> that lets you fight the Battle
> > of Stalingrad? Anyone tried it?
> >
> > I played a previous Call of Duty game on my
> cousin's PS3 and couldn't stand
> > how chaotic it seemed. Squad-level, first person POV
> mano y mano fighting
> > that just seemed impossibly frenetic and aggravating.
> >
> > -B.
> > ___________________________________
> > http://mailman.lbo-talk.org/mailman/listinfo/lbo-talk
> >
>
>
> I've played it on the XBox and I was fairly impressed.
> It is a little
> chaotic but I think that's kind of the point. It tries
> to realistically
> reproduce the conditions of fighting in WW2 and, while
> I'm obviously not
> speaking from personal experience, I think they do a pretty
> good job.
>
> One thing that really struck me is how bleak the game is.
> War isn't made out
> to be fun or glorious or anything of the sort. For example
> there's much
> emphasis placed on the hatred directed against the
> invaders. At one point
> you have to option of allowing your fellow soldiers to burn
> surrendered Nazi
> soldiers to death with Molotov Cocktails while laughing at
> their screams and
> pleas for mercy; the effect of which is actually quite
> chilling. It seems to
> me that often when popular films try to portray the
> brutalities of WW2 they
> either come across as hopelessly melodramatic, dishonest
> and... well... shit
> (I'm thinking Spielberg here) or they succeed in making
> a point in an
> extremely cryptic manner (I'm thinking the subtle
> treatment of PTSD in "A
> Matter of Life and Death"); video games, on the other
> hand, seem to have a
> bit of an edge here. Now all we need are more games set in
> the trenches of
> WW1...
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