I started subbing after cancelling the WaPo.
On Sat, Jun 19, 2010 at 3:06 AM, <dredmond at efn.org> wrote:
> On Fri, June 18, 2010 11:57 am, Doug Henwood wrote:
>
> > [Sometimes you just don't know what to say.]
> >
> > Workers Spurn Cash for Virtual Coin to Fund Online-Game Habits
> > 2010-06-18 04:01:00.11 GMT
>
> Nothing terribly new. People used to go to the fairgrounds and win giant
> stuffed rabbits, now the rabbits are digital -- but they're as real as
> anything else human beings have constructed. Thing is, you still have to
> pay real money to get into the carnival.
>
> What the article doesn't mention -- this is Bloomberg, after all, the
> place where, as a friend of mine once put it, America's silicon oligarchs
> do their thinking -- is that videogame culture is astonishingly resistant
> to commodification. It's something structural, deep in the
> military-industrial/silicon-imperial DNA of gaming. Game communities are
> not product placement ads, they are some of the most fascinating,
> multicultural, transnational, and democratic communities around. Their
> power over the aesthetic forces and relations of production keeps
> increasing, and this scares the hell out of Big Media.
>
> -- DRR
>
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