> Isn't part of it that Fox (and most of the rest of commercial media)
> say things and characterize events in a way that many people in the U.S.
> like to hear?
Of course, they would go out of business in a heartbeat if they didn't try to keep their audience watching. But what little quality programming the mainstream media occasionally delivers is like a bottle of water compared to the river of media content people really and truly want.
This is why the videogame culture is so fascinating. Gaming isn't policed by advertising and oligopolistic pipelines; studios live or die by giving fans what they want, not what advertisers want. Thanks to fans, and thanks to the blooming, buzzing confusion of the digital commons, the result is astonishing creativity. Videogames have delivered some of the most ferocious critiques of Empire and neoliberalism ever cooked up by artists.
-- DRR